Showing posts with label ironhide. Show all posts
Showing posts with label ironhide. Show all posts

Wednesday, March 16, 2016

Let's see how he likes my new shock blast cannon!

This was a simple set of shots from a scene in Heavy Metal War where Wheeljack's weapon explodes in his face. Sad as it may have been, I would have preferred something like this for The Movie than his offscreen demise.

Unfortunately, Wheeljack's arm can't butterfly over to reach the handle of the weapon. His shadow is created from a Drop Shadow Layer Style. I used my custom smoke brush to draw the explosion for the second picture. Ironhide's lasers are created from Inner and Outer Glow Layer Styles.

The mountain background is a shot of some cliffs at Fitzgerald Marine Reserve that were run through a Cutout Filter Gallery. The ground in the third picture is just several panels of the desert tiles from ToxHax.

Direct links
https://drive.google.com/file/d/0Bwxl1QbH6hwVTnYxektMdTlBX0U/view?usp=sharing
https://drive.google.com/file/d/0Bwxl1QbH6hwVZFh5TEdmd2RKZVU/view?usp=sharing
https://drive.google.com/file/d/0Bwxl1QbH6hwVRzlybnA5RHJRVUU/view?usp=sharing


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Saturday, February 6, 2016

Such Heroic Nonsense

For me, this scene removed any doubt that four of our favorite Autobots would be rejoining the fight later in the movie.

To get the source picture, I had to stitch together a couple of screen captures because it was a pan up from Ironhide to Megatron. There are a few floating around the Internet, but I wanted a higher resolution capture of it.

Ironhide was a simple shot of him kneeling. I drew on the cracks in his back and used one of those dotted brushes to simulate electrical sparks in the hole in his back.

Megatron was a little trickier. X-Transbots Apollyon, as much as I enjoy the figure for all its G1 likeness, is a pain to pose and shoot. His arms are constantly falling off. I really should take the time to apply some floor polish to those shoulder joints. He was shot in a lying position, using Haywire from Unique Toys Buzzing to help prop up his cannon arm. The angles are not exact, but I'm satisfied with it.

Once again, the ceiling is my trusty set of Mechanical Chain Base panels. I applied a Hue/Saturation layer to get the orange color. The darker area was achieved by applying a second Hue/Saturation layer. The lights and Apollyon's cannon glow are an Inner/Outer Glow layer style with the shapes painted on with a brush. I created the blue screen by running a blue square through a Grain Texture filter, then drawing on some lines.

Direct link - https://drive.google.com/file/d/0Bwxl1QbH6hwVZTRGaUt1WWh3QWM/view?usp=sharing


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Thursday, February 4, 2016

We're in for trouble ... big trouble

I suppose I could have done this shot previously with TFC Ironwill, but I just wasn't feeling it with that figure. Masterpiece Ironhide, with his crying face, is a much better fit for this scene. Ironhide's quick release button for his face should be a new standard feature. I could have waited for Masterpiece Ratchet as well. I can always drop him in when the figure comes out.

Ironhide, Wheeljack, and Gundog were shot together. Medic was shot separately since I wanted to maintain that weird animation error of this scene. I had to scoot Gundog to the left more to avoid hiding his face behind Ironhide's arm.

The background is just a set of Mechanical Chain Base panels with a Hue/Saturation layer applied to make it orange. The monitors were created by just painting on a blue square and then running it through a Grain Texture filter. The rock is a shot of a boulder at Fitzgerald Marine Reserve with a Hue/Saturation layer applied to remove the moss color.

Direct link - https://drive.google.com/file/d/0Bwxl1QbH6hwVX0x6Y0pFSXBzLWc/view?usp=sharing


https://www.facebook.com/lapstransformersphotos/
https://www.instagram.com/laptutran/
https://www.flickr.com/photos/19429167@N02/albums


Starscream's Triumph

Starscream's Triumph It's my interpretation of the scene where Starscream and Bruticus best Megatron. Zeta Toys Armageddon stood i...